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| Genji Equipment (2, 3, 4, 5, 6, 9, 10, Tactics).
Samurai Equipment (4a)
| Equipment used by Magic Knights, Samurais, or
Ninjas. Extremely powerful. Includes armor, shield (except in 9), helmet,
and glove. The Genji Glove relic in 6 allows weapons to be held in both
hands. In 10 it was an armor with "Break HP Limit" on it.
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| Gold Hairpin (2, 5, 6, Tactics), Golden Hairpin
(9), GoldBand (4), Tiara (4a)
| A fairly powerful hat; a Relic in 6 which cuts MP
use in half.
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| Green Beret (4, 5, 6, 9, Tactics)
| Hat raises HP for its wearer.
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| Hypno Crown (5, 6, 7, 8)
| Raises rate of controlling enemies. In 8 it
teaches "Mag+40%".
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| Kenpo Robe (3, 4, 5), Karate Robe (4a)
| Robe for Monk.
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X
| Knight Armor (2, 3, 4, 10), Paladin Armor (4a)
| Medium-strength armor for Knights. In 10 it had
all three "HP+X%" abilities on it.
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X
| Minerva Robe (4, 6, 7), Minerva Plate (9), Minerva
Bangle (10), Heroine Robe (4a)
| Powerful magic robe which can only be worn by
women. In 10 it had "Break HP Limit" on it.
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| Mithril/Mythril equipment (2, 3, 4, 5, 6, 7, 9,
10, Tactics), Silver Equipment (1, 4a)
| Light equipment which can be given even to some
characters who can't equip armor. Items include armor, shield, gauntlet,
helmet, knife, and sword. The Mithril Glove in 6 raised physical defense
in battle. In 10 it had both Defense and Magic Defense raised.
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| Power Wrist (1, 2, 3, 4, 7, 8, 9)
| Strong gauntlet/accessory; raises strength. In 8,
teaches "Str+40%".
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| Reflect Ring (7, 9, 10, Tactics), Wall Ring (5, 6)
| Casts Reflect on its wearer during battle.
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Ribbon (1, 2, 3, 4, 5, 6, 7, 8, 9, 10, Tactics)
| Helmet; Protects against all status problems. In 8
it teaches an ability that protects from all status ailments. In 10 this
was actually an ability. |
| Running Shoes (6, 9), Sprint Shoes (7, Tactics)
| Accessory raises speed.
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| Thief Glove (2, 3, 5, 6, 9), Sneak Glove (7)
| Gauntlets in 2 and 3 and an accessory in 5, 6, and
7. In 3 and 7 raises "Steal" accuracy; in 6 allows to
"Capture" in battle. In 9 it teaches an ability which steals
better items before weaker ones. |