Dancer

 

Job Requirements: Geomancer lv. 4, Lancer lv. 4 (female

characters only)

Weapons: Knife, cloth

Armor: Hat, clothes

MP SPD R JP EFFECT

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ACTION ABILITIES: DANCE

Witch Hunt 17 All 100 Lowers enemy MP

Wiznaibus 17 All 100 Lowers enemy HP

Slow Dance * 13 All 100 Lowers enemy speed

Polka Polka 13 All 100 Lowers phys. attack

Disillusion * 10 All 100 Lowers mag. attack

Nameless Dance * 10 All 100 Causes status ailments

Last Dance 5 All 100 Empties enemy CT

REACTION ABILITIES

A Save 550 Raises attack pwr. when damaged

Brave Up 500 Raises brave when attacked

SUPPORT ABILITIES

none

MOVEMENT ABILITES

Jump+3 1000 Jump range + 3

Fly * 1200 Can fly over terrain

JP to master: 3950

Evaluation: Dancers are much better than Bards, as their

abilities work on the enemy, not you. You can give them

various status ailments, and slow them down. And (if you

earn a lot of JP), you can fly. Dancers work well with the

Knight's Weapon Guard ability, as their Cloths have a VERY

high parry rate (50%). You can also use Dance to build

JP quickly (see the Bard description). Dancer is a good,

not great, job.