The Deep Dungeon is a dungeon (gosh!) with ten
floors (each a separate battle), each packed with really
powerful equipment. It's completely optional, and in
fact is more difficult than the actual end of the game.
You can only access the Deep Dungeon after you
beat Murond Holy Place. Then go to Warjilis Trade
City. When you arrive, you'll automatically see a
scene in the bar in which Ramza overhears a rumor
about the Deep Dungeon. When you leave town, a route
will automatically pop up to the tiny island to the
east, which contains the Deep Dungeon.
The Deep Dungeon has ten floors, all with fruity
names like TERMINATE or MLAPAN (and for even more
weirdness, press Select on each floor's name) that
for some reason all pertain to the movie Apocalypse
Now (MLAPAN and NOGIAS are Napalm and Saigon spelled
To make things challenging, the Deep Dungeon is
completely dark. You can see your guys and the enemies,
but you can't see the terrain. Crystals left by dead
guys will light up much of the area, but there's
another way to see. Just choose an attack with a really
long range like a gun attack, Beowulf's Shock, Worker 8's
Dispose, or best of all, Teleport (as this lights up the
*whole* map). This will highlight most of the panels on
the battlefield, and you can study the terrain (you don't
even have to use the attack, just select it). Since you
can do this every round, you shouldn't have too much
trouble seeing what you're doing.
Oh, and not only do you have to beat the
enemies on each level, but you have to find the exit
to open up the next level (if you kill all the enemies
without finding the exit, you'll just back to the
map screen and have to replay the level). The exit's
location is RANDOM; it's different every time.
However, it usually on the enemy's side of the
battlefield, and often in a corner. The best way to
find the exit is to use Beowulf's Chicken spell to
turn one of the enemies into a Chicken. It will
stay Chicken-ified for quite a while, and you can
just recast the spell when it's close to wearing off
(it lasts until the enemy gets back to 10 Brave).
But wait! There's more! Each level contains a
number of cool items. You can only get these by using
the Move-Find Item ability. Also, you have to have
a LOW Brave level, or else you will get Phoenix Downs
instead. Rafa has a really low Brave level, and
Beowulf's is pretty low as well. You can also
artifically lower your Brave level by using the
Mediator's Threaten ability, or the Oracle's Foxbird
spell. I recommend giving your item-finder Germinas
Boots to increase their move and jump range.
For exact item locations, see each level's battle
strategy. In order to use these locations properly,
you have to rotate the camera so that your characters
are facing down and to the left at the start of the
battle. Then (0, 0) is the lower left corner (the
first number is horizontal and the second vertical).
Whew! I think that's all the instruction you
need. Now head on in! The first floor, Nogias, is
just kind of practice, but you can get some good guns
in it. Then you go to Terminate, which is similar to
Nogias. Be sure to pick up the Save The Queen sword
on this level; I recommend giving it to Agrias. The
Blood Sword is on this floor as well, but isn't all that
The third floor, Delta, is easier than the first
two. It contains two great pieces of equipment: the
Yoichi Bow and the Mace of Zeus. The Elixirs aren't
really necessary to collect; you can do fine without
them. On Valkyrie, you get lots of good stuff: the
Faith Rod (great rod!), Kaiser Plate, and the Fairy
Harp (if you don't have a Bard, you can skip it).
The Deep Dungeon gets tough again on the oddly-
named level 5, Mlapan. Be sure to come prepared.
Mlapan contains another Excalibur sword (be sure to
get this one!), which is good for Beowulf. It also
has the best ninja sword, the Iga Knife -- but
morning stars are stronger, so it's not really
Next stop is Tiger. You can pick up the Blast
Gun, the best gun, here. The other items -- Secret
Clothes, the Cursed Ring, and an Elixir -- aren't
that great but they're nearby, so pick them up.
Floor seven is Bridge; be sure to bring somebody
with the Secret Hunt (poaching) skill. The items
here aren't very good: a Sage Staff (not as good
as the Mace of Zeus) and the Koga Knife (not as
good as the Iga Knife or a Morning Star).
By now, you're getting near the bottom, and the
difficulty level is rising again. However, the
next floor, Voyage, contains some really useful
stuff: the Ragnarok sword (not really as good as
Excalibur as it doesn't cast Haste), Robe of Lords
(a GREAT robe), and the best bow, the Perseus Bow.
The final normal floor is Horror. It holds the
game's best armor -- the Maximillian, Grand Helmet,
and Venetian Shield. You want this stuff.
There's only one level left after this,
appropriately named End. Before you go in, make
sure you have a Mediator with the ability Solution.
If you want to learn the game's best call spell,
Zodiac, you'll have to deploy your best Summoner
(and they must be in Summoner form). Equip him/her
with the Time Mage ability MP Switch.
When you enter End, you'll meet some weird old
guy named Elidibs, who will turn himself into a
Lucavi. You'll be accompanied in this battle by the
Byblos (its name varies), a purple Apanda. After
defeating Elidibs (and hopefully learning Zodiac
from him), you'll get the 13th (!) Zodiac Stone,
Serpentarius. Byblos will then join your party as
a normal character. He's okay.
Congratulations! You've beat the Deep Dungeon!
There's a few more things to do. Go back into End
after you defeat Elidibs, and bring an item-finder.
On the top level (where Elidibs was), there are
four items: two Elixirs, the Chirjiraden (the best
samurai sword), and the Chaos Blade. The Chaos
Blade is the best weapon in the game; it has a
whopping 40 attack points, automatically Regens
you, and petrified enemies! And, yes, I was wrong
in previous versions about there being no items
If you're into poaching, sometimes you'll find a
bunch of Uribos and Porkies on End. They're
pathetically easy to kill, but poach them and you'll
get nifty stuff.
Another thing to do once you've beat Elidibs is
to go back into End and bring Reis along. Use her
Dragon Tame to recruit one of the Tiamats (if there
aren't any, just try again). They're THE best monster
in the game, and they're almost as strong as (if not
stronger than) Orlandu!
Still haven't had enough? Okay, equip all your
characters with Catch and go to Horror. The Ninjas
here will throw a variety of nice weapons at you,
which you can then obtain. If you're at a high
enough level, you can even get Chaos Blades!