Monstros

 

Rank just refers to the level of monster (i.e., a Chocobo is a rank I chocobo, a Black Chocobo is rank II, and a Red Chocobo is rank III). Abilties that are listed in parentheses are only usable if a character with the support ability "Monster Skill" is standing next to the monster. All monsters have Counter as an inherent reaction ability.

Most monsters have other inherent abilites (traits), such as ignore height, float, halves fire, etc.

 

Chocobo

Type: Chocobo Rank: I

Traits: Move in water

ABILITIES: R EFFECT

Choco Attack 1/1 Physical attack

Choco Cure A/2 Restores HP

(Choco Esuna) A/2 Cures negative status

Black Chocobo

Type: Chocobo Rank: II

Traits: Fly

ABILITIES: R EFFECT

Choco Attack 1/1 Physical attack

Choco Ball 4/1 Physical attack

Choco Esuna A/2 Cures negative status

(Choco Meteor) 5/1 Physical attack

Red Chocobo

Type: Chocobo Rank: III

Traits: Ignore height

ABILITIES: R EFFECT

Choco Attack 1/1 Physical attack

Choco Ball 4/1 Physical attack

Choco Meteor 5/1 Physical attack

(Choco Cure) A/2 Restores HP

Goblin

Type: Goblin Rank: I

Traits: Ice weakness

ABILITIES: R EFFECT

Tackle 1/1 Physical attack

Eye Gouge 1/1 Causes Darkness status

(Goblin Punch) 1/1 Physical attack

Black Goblin

Type: Goblin Rank: II

Traits: Ice weakness

ABILITIES: R EFFECT

Tackle 1/1 Physical attack

Turn Punch A/2 Physical attack

(Goblin Punch) 1/1 Physical attack

Gobbledeguck

Type: Goblin Rank: III

Traits: Ice weakness

ABILITIES: R EFFECT

Tackle 1/1 Physical attack

Eye Gouge 1/1 Causes Darkness status

Goblin Punch 1/1 Physical attack

(Mutilate) 1/1 Drains enemy HP

Red Panther

Type: Panther Rank: I

Traits: Ignore height, can't enter water, earth weakness

ABILITIES: R EFFECT

Scratch 1/1 Physical attack

Poison Nail 1/1 Causes Poison status

(Cat Kick) 1/1 Physical attack

Cuar

Type: Panther Rank: II

Traits: Ignore height, can't enter water, earth weakness

ABILITIES: R EFFECT

Scratch 1/1 Physical attack

Cat Kick 1/1 Physical attack

Poison Nail 1/1 Causes Poison status

(Blaster) 3/1 Causes Petrify or Stop status

Vampire

Type: Panther Rank: III

Traits: Ignore height, can't enter water, earth weakness

ABILITIES: R EFFECT

Scratch 1/1 Physical attack

Cat Kick 1/1 Physical attack

Blaster 3/1 Causes Petrify or Stop status

(Blood Suck) 1/1 Drains HP, causes Blood Suck status

Bomb

Type: Bomb Rank: I

Traits: Float, can't enter water, absorbs fire, halves ice,

water weakness

ABILITIES: R EFFECT

Bite 1/1 Physical attack

Self Destruct A/3 Self-destruct, causes Oil

(Small Bomb) 1/1 Physical attack

Grenade

Type: Bomb Rank: II

Traits: Float, can't enter water, absorbs fire, halves ice,

water weakness

ABILITIES: R EFFECT

Bite 1/1 Physical attack

Small Bomb 1/1 Physical attack

Self Destruct A/3 Self-destruct, causes Oil

(Flame Attack) 3/1 Fire attack

Explosive

Type: Bomb Rank: III

Traits: Float, can't enter water, absorbs fire, halves ice,

water weakness

ABILITIES: R EFFECT

Bite 1/1 Physical attack

Self Destruct A/3 Self-destruct, causes Oil

Spark A/3 Fire attack, drains HP

(Small Bomb) 1/1 Physical attack

Skeleton

Type: Skeleton Rank: I

Traits: Absorb darkness, fire weakness, holy weakness,

undead

ABILITIES: R EFFECT

Knife Hand 1/1 Physical attack

Thunder Soul 3/1 Lightning attack

(Aqua Soul) 3/1 Water attack

Bone Snatch

Type: Skeleton Rank: II

Traits: Absorb darkness, fire weakness, holy weakness,

undead

ABILITIES: R EFFECT

Knife Hand 1/1 Physical attack

Aqua Soul 3/1 Water attack

(Ice Soul) 3/1 Ice attack

Living Bone

Type: Skeleton Rank: III

Traits: Absorb darkness, fire weakness, holy weakness,

undead

ABILITIES: R EFFECT

Knife Hand 1/1 Physical attack

Ice Soul 3/1 Ice attack

(Wind Soul) 3/1 Wind attack

Juravis

Type: Gull Rank: I

Traits: Fly, can't enter water, halves wind, earth weakness

ABILITIES: R EFFECT

Scratch Up 1/1 Physical attack

(Feather Bomb) 3/1 Magic (?) attack

Steel Hawk

Type: Gull Rank: II

Traits: Fly, can't enter water, halves wind, earth weakness

ABILITIES: R EFFECT

Scratch Up 1/1 Physical attack

Shine Lover 1/1 Steals money

(Beak) 1/1 Causes Petrify status

Cockatoris [Cockatrice]

Type: Gull Rank: III

Traits: Fly, can't enter water, halves wind, earth weakness

ABILITIES: R EFFECT

Scratch Up 1/1 Physical attack

Beak 1/1 Causes Petrify status

Feather Bomb 3/1 Magic (?) attack

(Beaking) 1/1 Lowers phys. attack

Pisco Demon

Type: Mage Rank: I

Traits: Move underwater, absorbs water, lightning weakness

ABILITES: R EFFECT

Tentacle 1/1 Physical attack

(Black Ink) 2/1 Causes Darkness

Squidlarkin

Type: Mage Rank: II

Traits: Move underwater, absorbs water, lightning weakness

ABILITIES: R EFFECT

Tentacle 1/1 Physical attack

Black Ink 2/1 Causes Darkness

Odd Soundwave A/3 Removes positive status

(Mind Blast) 3/2 Causes Confusion and Berserk

Mindflare

Type: Mage Rank: III

Traits: Move underwater, absorbs water, lightning weakness

ABILITIES: R EFFECT

Tentacle 1/1 Physical attack

Black Ink 2/1 Causes Darkness

Mind Blast 3/2 Causes Confusion and Berserk

(Level Blast) 4/1 Lowers [experience] level

Bull Demon

Type: Minotaur Rank: I

Traits: Can't enter water, water weakness

ABILITIES: R EFFECT

Shake Off 1/1 Physical attack

(Wave Around) A/1 Physical attack

Minitaurus

Type: Minotaur Rank: II

Traits: Can't enter water, water weakness

ABILITIES: R EFFECT

Shake Off 1/1 Physical attack

Wave Around A/1 Physical attack

(Blow Fire) 2/1 Fire attack

Sacred

Type: Minotaur Rank: III

Traits: Can't enter water, water weakness

ABILITIES: R EFFECT

Shake Off 1/1 Physical attack

Mimic Titan A/3 Earth attack

Gather Power A/1 Phys. attack + 2

(Blow Fire) 2/1 Fire attack

Ghoul

Type: Ghost Rank: I

Traits: Teleport, float, can't enter water, absorbs darkness,

fire weakness, holy weakness, undead

ABILITIES: R EFFECT

Throw Spirit 3/1 Magic attack

Sleep Touch 1/1 Causes Sleep status

(Grease Touch) 1/1 Causes Oil status

Gust

Type: Ghost Rank: II

Traits: Teleport, float, can't enter water, absorbs darkness,

fire weakness, holy weakness, undead

ABILITIES: R EFFECT

Throw Spirit 3/1 Magic attack

Grease Touch 1/1 Causes Oil status

(Drain Touch) 1/1 Drains target's HP

Revnant

Type: Ghost Rank: III

Traits: Teleport, float, can't enter water, absorbs darkness,

fire weakness, holy weakness (note: is NOT undead!)

ABILITIES: R EFFECT

Throw Spirit 3/1 Magic attack

Drain Touch 1/1 Drains HP

(Zombie Touch) 1/1 Causes Undead status

Flotiball

Type: Ahriman Rank: I

Traits: Fly, can't enter water, halves wind, ice weakness

ABILITIES: R EFFECT

Wing Flap 1/1 Physical attack

(Look of Fright) 3/1 Lowers brave

Ahriman

Type: Ahriman Rank: II

Traits: Fly, can't enter water, halves wind, ice weakness

ABILITIES: R EFFECT

Wing Attack 1/1 Physical attack

Look of Devil 3/1 Causes Petrify, Darkness, Silence,

Don't Move, or Don't Act status

Look of Fright 3/1 Lowers brave

(Death Sentence) 3/1 Causes Death Sentence status

Plague

Type: Ahriman Rank: III

Traits: Fly, can't enter water, halves wind, ice weakness

ABILITIES: R EFFECT

Wing Attack 1/1 Physical attack

Look of Devil 3/1 Causes Petrify, Darkness, Silence,

Don't Move, or Don't Act status

Death Sentence 3/1 Causes Death Sentence status

(Circle) 4/1 Lowers magic attack

Woodman

Type: Dryad Rank: I

Traits: Can't enter water, absorbs earth, fire weakness

ABILITIES: R EFFECT

Leaf Dance A/2 Magic (?) attack

(Protect Spirit) A/2 Gives Protect status

Trent

Type: Dryad Rank: II

Traits: Can't enter water, absorbs earth, fire weakness

ABILITIES: R EFFECT

Leaf Dance A/2 Magic (?) attack

Spirit of Life A/2 Restores HP

(Clam Spirit) A/2 Gives Shell status

Taiju

Type: Dryad Rank: III

Traits: Can't enter water, absorbs earth, fire weakness

ABILITIES: R EFFECT

Leaf Dance A/2 Magic (?) attack

Protect Spirit A/2 Gives Protect status

Clam Spirit A/2 Gives Shell status

(Magic Spirit) A/2 Restores MP

Ochu

Type: Molbol Rank: I

Traits: Move on water, ice weakness

ABILITES: R EFFECT

Tentacle 1/1 Physical attack

Goo 1/1 Causes Don't Move status

(Lick) 1/1 Gives Reflect status

Morbol

Type: Molbol Rank: II

Traits: Move on water, ice weakness

ABILITIES: R EFFECT

Tentacle 1/1 Physical attack

Lick 1/1 Gives Reflect status

(Bad Bracelet) A/3 Causes various status problems

Great Morbol

Type: Molbol Rank: III

Traits: Move on water, ice weakness

ABILITIES: R EFFECT

Tentacle 1/1 Physical attack

Bad Bracelet A/3 Causes various status problems

(Moldball Virus) 1/1 Turns target into Morbol (permanently!)

Behemoth

Type: Behemoth Rank: I

Traits: Can't enter water

ABILITIES: R EFFECT

Stab Up 1/1 Physical attack

Sudden Cry 1/1 Physical attack, instant death

(Giga Flare) 4/3 Magic attack

King Behemoth

Type: Behemoth Rank: II

Traits: Can't enter water

ABILITIES: R EFFECT

Stab Up 1/1 Physical attack

Sudden Cry 1/1 Physical attack, instant death

(Hurricane) 4/3 Wind attack

Dark Behemoth

Type: Behemoth Rank: III

Traits: Can't enter water

ABILITIES: R EFFECT

Stab Up 1/1 Physical attack

Sudden Cry 1/1 Physical attack, instant death

(Ulmaguest) ?/? Magic (?) attack

^---THIS SHOULD BE ALMAGEST! BAD TRANSLATORS! NO BISCUIT!

Dragon

Type: Dragon Rank: I

Traits: Can't enter water

ABILITIES: R EFFECT

Dash 1/1 Physical attack

(Tail Swing) 1/1 Physical attack

Blue Dragon

Type: Dragon Rank: II

Traits: Can't enter water

ABILITIES: R EFFECT

Dash 1/1 Physical attack

Ice Bracelet 2/1 Ice attack

(Thunder Brcelet)2/1 Lightning attack

Red Dragon

Type: Dragon Rank: III

Traits: Can't enter water

ABILITIES: R EFFECT

Dash 1/1 Physical attack

Thunder Brcelet 2/1 Lightning attack

(Fire Bracelet) 2/1 Fire attack

Hyudra

Type: Hydra Rank: I

Traits: Fly, can't enter water, ice weakness, wind weakness

ABILITIES: R EFFECT

Triple Attack 1/1 Physical attack in three directions

(Triple Brcelet) 2/2 Magic attack in three directions

Hydra

Type: Hydra Rank: II

Traits: Fly, can't enter water, ice weakness, wind weakness

ABILITIES: R EFFECT

Triple Attack 1/1 Physical attack in three directions

Triple Flame 4/2 Random fire damage

(Triple Thunder) 4/2 Random lightning damage

Tiamat

Type: Hydra Rank: III

Traits: Fly, can't enter water, ice weakness, wind weakness

ABILITIES: R EFFECT

Triple Brcelet 2/2 Magic attack in three directions

Triple Thunder 4/2 Random lightning damage

Triple Flame 4/2 Random fire damage

(Dark Whisper) 4/2 Random dark damage + Dead, Sleep

Uribo

Type: Uribo Rank: I

Traits: Can't enter water

ABILITIES: R EFFECT

Straight Dash 1/1 Physical attack

(Oink) 1/1 Revives dead character

Porky

Type: Uribo Rank: II

Traits: Can't enter water

ABILITIES: R EFFECT

Straight Dash 1/1 Physical attack

Pooh- 1/1 Causes Confusion and Sleep

(Nose Bracelet) 1/1 Causes Charm status

Wild Boar

Type: Uribo Rank: III

Traits: Can't enter water

ABILITIES: R EFFECT

Straight Dash 1/1 Physical attack

Nose Bracelet 1/1 Causes Charm status

(Please Eat) 1/1 Target's level up 1, user becomes crystal

 

RANDOM BATTLES

I'm just listing the categories of monsters that appear

here: i.e., "Chocobo" means all three colors, "Panther"

means Red Panthers, Cuars, and Vampires all appear, etc.

Mandalia Plains: Chocobo, Goblin, Panther

Sweegy Woods: Goblin, Bomb, Skeleton, Minotaur

Zeklaus Desert: Bomb, Gull, Minotaur, Skeleton

Lenalia Plataeu: Panther

Fovoham Plains: Mage, Gull, Minotaur, Goblin

Araguay Woods: Ghost, Skeleton, Dryad, Panther, Gull,

Molbol, Goblin

Zirekile Falls: Mage, Panther, Chocobo, Skeleton, Ahriman,

Minotaur

Bariaus Hill: Chocobo, Bomb, Minotaur, Panther, Gull

Zigolis Swamp: Panther, Ghost, Ahriman, Minotaur, Skeleton,

Molbol, Bomb

Bariaus Valley: Chocobo, Goblin, Mage, Panther

Grog Hill: Chocobo, Bomb, Ahriman, Dragon

Yuguo Woods: Ghost, Dryad, Panther

Bervenia Volcano: Ahriman, Chocobo, Ghost, Behemoth, Bomb

Doguola Pass: Chocobo, Panther, Gull, Minotaur

Finath River: Chocobo, Mage, Dragon

Bed Desert: Bomb, Dragon, Behemoth, Panther, Skeleton,

Ahriman, Gull

Germinas Peak: Chocobo, Panther, Dragon

Poeskas Lake: Bomb, Ghost, Skeleton, Behemoth

Dolbodar Swamp: Goblin, Mage, Dragon, Skeleton, Minotaur,

Molbol