Priest

 

Job Requirements: Chemist lv. 2

Weapons: Staff

Armor: Hat, clothes, robe

 

MP SPD R JP EFFECT

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ACTION ABILITES: WHITE MAGIC

Cure * 6 RC 25 4/2 50 Restores HP

Cure 2 * 10RC 20 4/2 180 Restores HP

Cure 3 16RC 15 4/2 400 Restores HP

Cure 4 20RC 10 4/2 700 Restores HP

Raise * 10RC 25 4/1 180 Revives dead

Raise 2 * 20RC 10 4/1 500 Revives dead, full HP

Reraise * 16RC 15 3/1 800 Gives Reraise status

Regen * 8 RC 25 3/2 300 Gives Regen status

Protect 6 RC 25 3/2 70 Gives Protect status

Protect 2 24 15 3/2 500 Gives Protect status

Shell 6 RC 25 3/2 70 Gives Shell status

Shell 2 20 15 3/2 500 Gives Shell status

Wall 24RC 25 3/1 380 Gives Protect and Shell

Esuna 18RC 34 3/2 280 Cures most status ailments

Holy 56RC 17 5/1 600 Holy attack

REACTION ABILITIES

Regenerator * 400 Get Regen when attacked

SUPPORT ABILITIES

Magic DefendUP * 400 Lowers magic damage received

MOVEMENT ABILITES

none

JP to master: 6310

Evaluation: Perhaps in keeping with the general theme of

the game, Priests suck. They're basically a poor man's

Chemist -- Chemists don't have to charge their abilities,

don't use MP, and have more HP. I've starred some

Priest abilities; these ones are okay but still not very

good (except Raise and Raise 2). You can easily play the

entire game without ever using Priests.